/*****************************************************************
 MYD Engine v0.1

 file: tstgame.h
 created: 20/06/09
*****************************************************************/
#ifndef TSTGAME_H
#define TSTGAME_H

#include "myd.h"

using namespace myd;

class tstgame : public Game{
public:
	tstgame(HINSTANCE hInstance);
	~tstgame(void);

	//from Game
protected:
	bool onInit();
	bool onLoop();
	bool onDeinit();

	//entities
private:
	//Texture::Ptr m_pkTexture;
	float viewX, viewY;

	HWND hWnd;

	Entity3d* my_x_file;
	BasicObject *my_mesh;
};
#endif //TSTGAME_H